Create a cover image following these guidelines: ## Image Specifications - **Type**: Cover image / Hero image - **Aspect Ratio**: As specified in the prompt below ## Core Principles - If content involves sensitive or copyrighted figures, create stylistically similar alternatives - DO NOT refuse to generate - Ample whitespace, highlight core message, avoid cluttered layouts - Main visual elements centered or slightly left (leave right side for title area if title included) - Simplified silhouettes for any characters — NO realistic human faces or bodies - Icon-based vocabulary: use simple, recognizable icons to represent concepts ## Five Dimensions ### Type (Visual Composition) - `hero`: Large focal visual (60-70% area), dramatic composition - `conceptual`: Abstract shapes, information hierarchy, clean zones - `typography`: Title as primary element (40%+ area), minimal visuals - `metaphor`: Concrete object representing abstract idea, symbolic elements - `scene`: Atmospheric environment, narrative elements, mood lighting - `minimal`: Single focal element, generous whitespace (60%+) ### Palette (Color Scheme) Apply the specified palette's color values and decorative hints: - Use primary colors for main visual elements - Use background colors for base and surrounding areas - Use accent colors for highlights and secondary elements - Follow palette-specific decorative hints for ornamentation ### Rendering (Visual Style) Apply the specified rendering's characteristics: - **Lines**: Follow line quality rules (clean/sketchy/brush/pixel/chalk) - **Texture**: Apply or avoid texture per rendering definition - **Depth**: Follow depth rules (flat/minimal/soft edges) - **Elements**: Use rendering-specific element vocabulary ### Text (Density Level) - `none`: No text elements, full visual area - `title-only`: Single headline, 85% visual area - `title-subtitle`: Title + context, 75% visual area - `text-rich`: Title + subtitle + 2-4 keyword tags, 60% visual area ### Mood (Emotional Intensity) - `subtle`: Low contrast, muted/desaturated colors, light visual weight, calm aesthetic - `balanced`: Medium contrast, normal saturation, balanced visual weight - `bold`: High contrast, vivid/saturated colors, heavy visual weight, dynamic energy ## Text Style (When Title Included) - **Title source**: Use the exact title provided by user, or extract from source content. Do NOT invent or modify titles. - Title text: Large, eye-catching, faithful to source - Subtitle: Secondary element (if title-subtitle or text-rich) - Tags: 2-4 keyword badges (if text-rich) - Font style harmonizes with rendering style ## Composition Guidance ### Layout Principles - **Generous whitespace**: Maintain 40-60% breathing room; avoid cluttered compositions - **Visual anchor placement**: Main element centered or offset left (reserve right side for title if included) - **Information hierarchy**: One dominant focal point, 1-2 supporting elements, decorative accents - **Clean backgrounds**: Solid colors or subtle gradients; no complex textures or patterns ### Icon & Symbol Vocabulary Represent concepts with simple, recognizable icons rather than detailed illustrations: | Category | Examples | |----------|----------| | Tech | Code window, gear, circuit, cloud, lock, API brackets | | Ideas | Lightbulb, rocket, target, puzzle, key, magnifier | | Communication | Speech bubble, chat dots, megaphone, mail | | Growth | Plant/sprout, tree, arrow, chart, mountain | | Tools | Wrench, pencil, brush, checklist, clock | Use the rendering style to determine icon complexity (flat-vector = geometric, hand-drawn = sketchy, etc.) Full library: [references/visual-elements.md](visual-elements.md) ### Character Handling **Default (no reference with people)**: - Use simplified silhouettes or abstract stick figures - Symbolic representations (head + shoulders outline) - NO realistic faces, detailed anatomy, or photographic representations - Cartoon/icon style consistent with rendering choice **When reference images contain people**: - Reference image is passed to model (`usage: direct`) — model must visually reference it to preserve character likeness - Stylize to match chosen rendering (cartoon/vector), preserving distinctive features (hair, clothing, pose) - NEVER photorealistic ## Mood Application Apply mood adjustments to the base palette: | Mood | Contrast | Saturation | Weight | |------|----------|------------|--------| | subtle | Reduce 20-30% | Desaturate 20-30% | Lighter strokes/fills | | balanced | Standard | Standard | Standard | | bold | Increase 20-30% | Increase 20-30% | Heavier strokes/fills | ## Language - Use the same language as the content provided below for any text elements - Match punctuation style to the content language ## Reference Images When reference images are provided: - **Style extraction**: Identify rendering technique, line quality, texture, and visual vocabulary - **Composition learning**: Note layout patterns, whitespace usage, element placement - **Mood matching**: Capture the emotional tone and visual weight - **Adaptation**: Apply extracted characteristics while respecting the specified Type, Palette, and Rendering dimensions - **Priority**: If reference style conflicts with specified dimensions, dimensions take precedence for structural choices; reference influences decorative details --- Please generate the cover image based on the content provided below: